• Announcing SyncHack - multiplayer roguelike shell

    From art@VERT/FATCATS to All on Tue Nov 15 07:20:51 2011
    Hi all,

    I've been working on a project called SyncHack, which is a rogue-like/nethack style interface for Synchronet (if you don't know what that means, remember L.O.R.D. II?). Users move around on a graphical map to access the various functions of the BBS.

    It's gotten to a point where I think most of the BBS functions are available and can be used as a full shell replacement. It also includes some neat features:

    - Multinode: interact with other online users.
    - Shell: access most areas of the traditional BBS (messages, QWK, file transfers, doors, etc).
    - Graphical nethack/rogue style interface to remind you how old & outdated you really are.
    - RPG elements: inventory, player attributes (HP, MP, experience, etc).
    - Administration: string commands (i.e., ;LOG, ;UEDIT) are all available within SyncHack.
    - Customization: modular and extensible. Customize everything: the maps, artwork, objects, and code. Use ECMA Javascript to access other doors, scripts, and API calls.
    - Coming soon: quests, NPCs, released source, and much more (read the CHANGELOG within SyncHack: @, c).

    I'd like to invite anyone who's interested in roguelikes to take a peek and provide some feedback. There is a message base on Fatcats BBS for this, please post there. You will need an ANSI-capable 80x25 terminal. New users
    are automatically set to use the SyncHack shell.

    For login details, information and screenshots: http://art.poorcoding.com/synchack.

    Regards,

    / art @ fatcatsbbs [dot] com \
    \ http://fatcatsbbs.com /

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    þ Synchronet þ fatcats bbs - http://fatcats.poorcoding.com